Fírnen

A drow rogue with a bone to pick

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Firnen, level 6
Drow, Rogue (Scoundrel)
Build: Aerialist Rogue
Rogue Tactics Option: Artful Dodger
Rogue Option: Scoundrel Weapon Talent
Early Life – Kidnapped (+2 to Acrobatics)

FINAL ABILITY SCORES
STR 13, CON 10, DEX 20, INT 10, WIS 8, CHA 18

STARTING ABILITY SCORES
STR 13, CON 10, DEX 17, INT 10, WIS 8, CHA 15

AC: 22 Fort: 15 Ref: 22 Will: 18
HP: 47 Surges: 6 Surge Value: 11

TRAINED SKILLS
Acrobatics +15, Athletics +9, Perception +9, Stealth +15, Streetwise +12, Thievery +13

UNTRAINED SKILLS
Arcana +3, Bluff +7, Diplomacy +7, Dungeoneering +2, Endurance +3, Heal +2, History +3, Insight +4, Intimidate +9, Nature +2, Religion +3

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Drow Racial Power: Cloud of Darkness
Rogue Attack 1: Piercing Strike
Rogue Attack 1: Deft Strike
Rogue Attack 1: Dazing Strike
Rogue Attack 1: Handspring Assault
Rogue Utility 2: Sneak in the Attack
Rogue Attack 3: Low Slash
Rogue Attack 5: Bloodbath
Rogue Utility 6: Swift Parry

FEATS
Level 1: Weapon Expertise (Light blade)
Level 2: Backstabber
Level 4: Ruthless Hunter
Level 6: Vampirism

ITEMS
Flowform Leather Armor +1 x1
Frost Hand crossbow +1 x1
Bracers of Archery (heroic tier) x1
Rhythm Blade Dagger +1 x1
Heavy Cloak
== End ==

Bio:

Fírnen is a drow rogue who joined the party in the Astral Sea. Imprisoned when he was 20 in the drow Fortress of Lolth, Fírnen was turned into a vampire as part of the drow attempts to create an army of undead. After a astral shift left a hole in the wall of his cell, the young vampire escaped from the prison and spent the next few years wandering the astral sea in search of answers and revenge. When the party arrived seeking to destroy the reanimator, Fírnen saw his chance.

“They call it the Requiem. A fitting existence for one whose only life is unlife.” ~ Unknown

Fírnen

The Articulate Plane The_GameMaster Truth_Quark